Tesselation is the opposite of sorts to level of detail, where geometry is actually added the closer you get to an object, sort of a reverse LOD. It has been used as a method for many years in games, as a way to save processing power. For many years level of detail is a method where geometry is REDUCED as an object gets further and further away. Sorry MarkNicholas but you seem to be confusing what is coined as 'LOD' with tesselation here. This is not a 'one easy trick that will fix your performance issues!' kinda deal, and more what I would consider to be the settings that allow for optimal performance without compromising what I consider to be DE's vision for how Warframe is designed to look.ProjectVulcan 4584d ago (Edited 4584d ago ) Again, test for yourself.]Īs with all games, visual settings are subject to personal taste and preference, so of course take these recommendations with a grain of salt. As my GPU has 8GB of VRAM, more than enough to store the game’s textures, I cannot accurately benchmark this setting and again suggest you conduct your own tests.ĭepth of field, Motion Blur, Bloom, Color Correction, Weapon Trail, Weapon Elemental FX: more dynamic effects <1% performance cost and more to personal preference. Texture memory: this setting is really only VRAM dependent, and should only be changed if you have a GPU with limited texture memory or an integrated GPU with shared memory (i.e. I suggest you do your own testing to see how the game feels/looks and make your own judgements] Particle System Quality & GPU Particles: These are dynamic features that change according to different weather/environmental/combat situations and thus are difficult to benchmark in a static scene. Individual Settings (as percentage of FPS gained/lost compared to 'High' preset): System specs: Intel Xeon 1231v3 (4c/8t 3.8GHz) AMD RMHz core 8GB DDR3 tested: Entry to Orb Vallis.Enjoy.Īll settings tested in a solo game at 1080p with Vertical Sync disabled At first to serve my own purposes, I decided to investigate if there was anything I could to to fix these apparent performance issues, and having now tested each variable in the game's graphics menu I thought I would share my findings with my fellow Tenno to help those whose systems might be struggling with Steve's beautiful vision of Venus' terraformed landscape. ![]() Ĭredit goes to /u/1st_transit_of_venus for the bot!Īfter entering Orb Vallis for the first time myself today, I realised that certain areas of Venus' deeply atmospheric, snowy scenery did not perform quite to my expectations when compared to PoE and other areas of the game. For simple responses, surround the phrase with single curly brackets.Invoke the wiki bot by having a phrase encapsulated by curly brackets. (#s "Text"), which will appear as Spoiler: or For titles, begin the title with and don't put the actual spoiler content in the title. ![]() r/WarframeClanRecruit for clan recruitmentĬlick here for all the rules and guidelines
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